Aiming to become Colonization 2.0.0|
Freecol site about a clone of Colonization currently at Version 0.10.5
Freecol Version 0.10.5
Freecol - Colonization Software Game Windows XP Vista 7. Available in box from eBay.
FreeCol Version 0.10.5 : Released Sunday, 19th February 2012
This is mainly a bug-fix release to fix serious game corrupting bugs in 0.10.4.
A few other bugs have been fixed, and the amount of lumber delivered when a forest tile is cleared is now more Col1 compatible.
FreeCol Version 0.10.1 : Released Monday, 25th July 2011
We have just released FreeCol 0.10.1. It is a stable release that fixes many of the bugs reported after the first release of the 0.10. series. Furthermore, the layout of some reports has been improved, and an alternative Colony Report has been added.
Freecol Version 0.9.5 : Released 2010/10/04
This is a maintenance release with no notable new features. More memory leaks that caused the game to slow down have been found and fixed, as have a number of annoying bugs.
Freecol Version 0.9.2 : Released 2010/03/07
This is a bug/feature-fix release, the main changes being:
Freecol Version 0.5.1 : Released 2006/09/22
- The increased native land claims in 0.9.1 have been reverted to the more moderate 0.9.0 behaviour, following comment that this made the game too difficult. This feature will be back in a later release, but only after implementing the feature that at least exempts your first colony from having to buy its land (as was the case with the original Colonization).
- Fixed a serious bug in Privateer Combat.
FreeCol Version 0.9.5 : Released 2006/07/23
- The installer now adds a shortcut for starting the game in windowed mode.
- New graphics for displaying unit paths.
- Borders for the main menu.
- Some of the panels have been improved.
- Tons of bugfixes.
New features in this release include:
Additionally, this release includes many bugfixes as well.
- The Custom House.
- Capturing of goods.
- Lost city rumours.
- AI for the European players and the royal expeditionary force.
- Fight the war of independence.
- Separate graphics for each type of forest.
- Get a list of public game servers on the Internet.
- Join a running multiplayer game (if not all of the four European powers are controlled by humans).
- A user friendly installer.
Freecol Version 0.4.0 :
Freecol Version 0.3.0 :
- Has the following menus:
- Game: With new preferences option.
- Report: with Religious, Labour, Foreign Affairs and Indians advisors options.
- Colonizopedia: with Terrain Type, Units, Goods, Skills, Buildings and Founding Fathers options. Only the later two work in detail.
- Has improvements of the artificial intelligence and the addition of new features that allow the player to interact with the natives.
- Has the following new features:
- AI for Indian players
- Visiting Indian villages (colonist, missionary and scout)
- Trade with Indians.
- Graphical updates and Colonizopedia framework
- Tons of bug fixes
- To install:
- Download freecol-0.4.0.zip from the download section of the above freecol site.
- Open a MS-DOS prompt (START -> RUN -> "cmd") and move to the directory freecol (using cd .. command).
- Make sure that java.exe (START -> SEARCH "java.exe" and copy into the freecol directory) is in your PATH and enter
the following command to run the client:
java -Xmx128M -jar FreeCol.jar
- Lots of pictures and info., download a copy.
- The game's very professional. So far they have the Europe screen, map, units and you can build a colony.
- The current unit doesn't flash so you don't know who you're dealing with. After playing the game for a while I got the
hang of moving the ships although the colonist I landed didn't always seem to want to move after a while.
- Doing the AI will be the real test.
- Also for some reason you get two ships and a pile of money to buy colonists, professionals, artillery and ships
- I hope they have a least 5 slots for European Powers so we can play as the
- It also appears to support network gaming, as a future option anyway.
- It has 'Dress' as Missionaries not
'Bless' as Missionaries in a Church. I don't like this. Having to build a Church in the New World before Blessing Missionaries there makes the game more challenging. Anyway you don't have enough Colonists in the beginning to make lots of Missionaries or the Indian unrest due to large Colonies and Troop build ups. May be this is only temporary, I hope so.
- Also for choice of first Founding Fathers you get Adam Smith, Henry Hudson, Francis Drake, Thomas Jefferson and William Brewster. I know for a fact you can't get Smith or Jefferson as first choices they arrive later in the game as they are so useful. I'm not sure about Drake either.
appears to show the game mechanics behind this. Maybe they haven't implemented the text file yet and just want to show all the Founding Fathers description windows.