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Download this Site (126Kbytes) WinZip File Once you have the orion.exe file on your desktop, click on it and it will create a new orion folder, click the folder, then click on the index file. |
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I have condensed the data in the Master of Orion II Manual to make it a lot more useable. The MoO2 Technological Tree is a lot more complicated than Civilization II, with the computer players less willing to trade technology, particularly cutting edge military stuff. As you usually have to choose from one of three possible advances to research, the others can then only be gained through trade or espionage, making your choice critical. As some technologies are a lot more useful than others, you should choose wisely, or repent at leisure. The data in this FAQ should help you to choose the best trades. Generally it is best to get military technology first, as computer players are less willing to trade this, also advances are of different value, so pick the most complicated ones first, then you might be able to re-trade them to other players. In some instances you might want to concentrate on trade, science, industrial production, food production, espionage, military command, or general military technologies first, if any of these sectors are in trouble.
Technology by Application
Most bonuses are not cumulative, ie. new technologies supersede the properties of older technologies. For this reason it is not a good idea to waste picks on technology that will be superseded, other races will usually trade you the next lowest technology anyway, never the latest one. You can usually only choose one of three options to research, so the best thing to
do is research single choice technologies, and trade them, thus reducing options to one or two, meaning you get more technologies. Technologies with * by them, appear in more than one section. Technologies are generally listed in the order they become available. The Military and Industrial sections list Technology by Application separately.
